<!DOCTYPE PATCH  SYSTEM "http://vvvv.org/versions/vvvv40beta20.dtd" >
   <PATCH nodename="H:\VVVV PROJECT\PROYECTOS_PROCESO\Taller Madrid Artenet\Final Limerick_WorkShop\Tweak08_vvvv_workshop\Patches\05_3D\3d_06.v4p">
   <BOUNDS height="11700" left="390" top="150" type="Window" width="14520">
   </BOUNDS>
   <NODE componentmode="Hidden" id="20" nodename=":EFFECTS:\GouraudDirectional.fx">
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   <BOUNDS height="6000" left="14820" top="9915" type="Window" width="9000">
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   <BOUNDS height="3600" left="3165" top="5835" type="Box" width="4800">
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   <PIN pinname="Layer" visible="1">
   </PIN>
   <PIN pinname="Mesh" visible="1">
   </PIN>
   <PIN pinname="Transform" visible="1">
   </PIN>
   <PIN pinname="Ambient Color" visible="1">
   </PIN>
   <PIN pinname="Specular Color" slicecount="1" values="|0.63023,0.63023,0.63023,1.00000|">
   </PIN>
   <PIN pinname="Diffuse Color" slicecount="1" values="|0.25784,0.25784,0.25784,1.00000|">
   </PIN>
   </NODE>
   <NODE id="19" nodename="Box (EX9.Geometry)">
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   <PIN pinname="Mesh" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="20" dstpinname="Mesh" srcnodeid="19" srcpinname="Mesh">
   </LINK>
   <NODE componentmode="Hidden" id="17" nodename=":MODULES:\vvvv group\Transform\Camera (Transform Softimage).v4p" path="C:\vvvv_40beta20\modules\vvvv group\Transform\">
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   <PIN pinname="View Projection" visible="1">
   </PIN>
   <PIN pinname="View" visible="1">
   </PIN>
   <PIN pinname="Projection" visible="1">
   </PIN>
   <PIN pinname="enable">
   </PIN>
   <PIN pinname="Inital Distance" slicecount="1" values="4">
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   <PIN pinname="Inverse View" visible="1">
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   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="TranslateY" visible="1">
   </PIN>
   <PIN pinname="ScaleX" visible="1">
   </PIN>
   <PIN pinname="ScaleY" visible="1">
   </PIN>
   <PIN pinname="ScaleZ" visible="1">
   </PIN>
   <PIN pinname="TranslateX" visible="1">
   </PIN>
   <PIN pinname="Pitch" slicecount="1" values="7.28583859910259E-017">
   </PIN>
   <PIN pinname="Yaw" slicecount="1" values="0">
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   <PIN pinname="TranslateZ" visible="1">
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   <PIN pinname="Transform In" visible="1">
   </PIN>
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   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Spread Count" visible="1">
   </PIN>
   <PIN pinname="Width" slicecount="1" values="5">
   </PIN>
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   <PIN pinname="X In" visible="1">
   </PIN>
   <PIN pinname="Y In" visible="1">
   </PIN>
   <PIN pinname="X Out" visible="1">
   </PIN>
   <PIN pinname="Y Out" visible="1">
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   <PIN pinname="Include Upper" slicecount="1" values="1">
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   <PIN pinname="Output" visible="1">
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   <PIN pinname="Saturation" slicecount="14" visible="1" values="1,1,1,1,1,1,1,1,1,1,1,1,1,1">
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   <LINK dstnodeid="11" dstpinname="Roll" srcnodeid="10" srcpinname="Y Output Value">
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   <BOUNDS height="5310" left="5760" top="2955" type="Box" width="6690">
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   <PIN pinname="Layers" visible="1">
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   <PIN pinname="Actual Backbuffer Width" visible="1">
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   </PATCH>