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Artifact ddaef964f2d1bd7628cfbe288cb0996037b85331:


<!DOCTYPE PATCH  SYSTEM "http://vvvv.org/versions/vvvv40beta20.dtd" >
   <PATCH nodename="H:\VVVV PROJECT\PROYECTOS_PROCESO\Taller Madrid Artenet\Taller Madrid_09\VVVV_COOL\Madrid_vvvv\VVVV\3D\xfiles\XFile.v4p">
   <BOUNDS height="10380" left="600" top="915" type="Window" width="14520">
   </BOUNDS>
   <NODE componentmode="InABox" hiddenwhenlocked="1" id="20" nodename="Renderer (EX9)">
   <BOUNDS height="0" left="4350" top="3915" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="8565" left="5100" top="450" type="Window" width="13755">
   </BOUNDS>
   <BOUNDS height="5310" left="4350" top="3915" type="Box" width="5790">
   </BOUNDS>
   <PIN pinname="View Transform" visible="1">
   </PIN>
   <PIN pinname="Projection Transform" visible="1">
   </PIN>
   <PIN pinname="Depth Buffer" slicecount="1" values="1.00000">
   </PIN>
   <PIN pinname="Global Visual Range" slicecount="1" values="0.00000">
   </PIN>
   <PIN pinname="Layers" visible="1">
   </PIN>
   <PIN pinname="Windowed Depthbuffer Format" slicecount="1" values="D16">
   </PIN>
   <PIN pinname="Windowed Antialiasing Quality Level" slicecount="1" values="3">
   </PIN>
   <PIN pinname="Background Color" slicecount="1" values="|0.43699,0.43699,0.43699,1.00000|">
   </PIN>
   <PIN pinname="Fullscreen Depthbuffer Format" slicecount="1" values="D16">
   </PIN>
   <PIN pinname="Fullscreen Antialiasing Quality Level" slicecount="1" values="3">
   </PIN>
   </NODE>
   <NODE id="19" nodename="FileTexture (EX9.Texture)">
   <BOUNDS height="0" left="2100" top="6165" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Filename" slicecount="1" visible="1" values="xfile\ships3\Textures\texshipa223.jpg">
   </PIN>
   <PIN pinname="Texture Out" visible="1">
   </PIN>
   <PIN pinname="Reload" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE id="18" nodename="UniformScale (Transform)">
   <BOUNDS height="0" left="3255" top="1755" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="XYZ" slicecount="1" values="0.0699999999999999">
   </PIN>
   <PIN pinname="Transform In" visible="1">
   </PIN>
   </NODE>
   <NODE id="17" nodename="Rotate (Transform)">
   <BOUNDS height="0" left="3255" top="1380" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="Y" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="18" dstpinname="Transform In" srcnodeid="17" srcpinname="Transform Out">
   </LINK>
   <NODE id="16" nodename="LFO (Animation)">
   <BOUNDS height="0" left="3660" top="975" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Period" slicecount="1" values="10">
   </PIN>
   </NODE>
   <LINK dstnodeid="17" dstpinname="Y" srcnodeid="16" srcpinname="Output">
   </LINK>
   <NODE id="15" nodename="XFile (EX9.Geometry Load)">
   <BOUNDS height="0" left="450" top="1200" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Filename" slicecount="1" values="|xfile\ships3\Felix Freighter.X|">
   </PIN>
   <PIN pinname="Reload" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE id="14" nodename="RandomSpread (Spreads)">
   <BOUNDS height="0" left="1095" top="1665" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Spread Count" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Width" slicecount="1" values="2">
   </PIN>
   </NODE>
   <NODE componentmode="InABox" id="13" nodename="IOBox (Value Advanced)">
   <BOUNDS height="0" left="1485" top="1260" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="160" left="13680" top="12210" type="Window" width="215">
   </BOUNDS>
   <BOUNDS height="240" left="1485" top="1260" type="Box" width="795">
   </BOUNDS>
   <PIN pinname="Y Output Value" visible="1">
   </PIN>
   <PIN pinname="Y Input Value" slicecount="1" values="36">
   </PIN>
   </NODE>
   <LINK dstnodeid="14" dstpinname="Spread Count" srcnodeid="13" srcpinname="Y Output Value">
   </LINK>
   <NODE id="12" nodename="Vector (3d Split)">
   <BOUNDS height="0" left="1095" top="2055" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="XYZ" visible="1">
   </PIN>
   <PIN pinname="X" visible="1">
   </PIN>
   <PIN pinname="Y" visible="1">
   </PIN>
   <PIN pinname="Z" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="12" dstpinname="XYZ" srcnodeid="14" srcpinname="Output">
   </LINK>
   <NODE id="11" nodename="Vector (3d Join)">
   <BOUNDS height="0" left="1095" top="4215" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="X" visible="1">
   </PIN>
   <PIN pinname="Y" visible="1">
   </PIN>
   <PIN pinname="Z" visible="1">
   </PIN>
   <PIN pinname="XYZ" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="11" dstpinname="X" srcnodeid="12" srcpinname="X">
   </LINK>
   <LINK dstnodeid="11" dstpinname="Y" srcnodeid="12" srcpinname="Y">
   </LINK>
   <NODE id="10" nodename="Add (Value)">
   <BOUNDS height="0" left="1665" top="2910" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Input 1" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Input 2" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="10" dstpinname="Input 1" srcnodeid="12" srcpinname="Z">
   </LINK>
   <NODE id="9" nodename="LFO (Animation)">
   <BOUNDS height="0" left="1905" top="2070" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Cycles" visible="1">
   </PIN>
   <PIN pinname="Reverse" slicecount="1" values="1">
   </PIN>
   <PIN pinname="Period" slicecount="1" values="10">
   </PIN>
   </NODE>
   <NODE id="8" nodename="Add (Value)">
   <BOUNDS height="270" left="1905" top="2505" type="Node" width="750">
   </BOUNDS>
   <PIN pinname="Input 1" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Input 2" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="8" dstpinname="Input 1" srcnodeid="9" srcpinname="Output">
   </LINK>
   <LINK dstnodeid="8" dstpinname="Input 2" srcnodeid="9" srcpinname="Cycles">
   </LINK>
   <LINK dstnodeid="10" dstpinname="Input 2" srcnodeid="8" srcpinname="Output">
   </LINK>
   <NODE id="7" nodename="Map (Value)">
   <BOUNDS height="0" left="1650" top="3720" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Input" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Mapping" visible="1">
   </PIN>
   <PIN pinname="Source Minimum" slicecount="1" values="-1">
   </PIN>
   <PIN pinname="Destination Minimum" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Destination Maximum" slicecount="1" values="2">
   </PIN>
   </NODE>
   <LINK dstnodeid="7" dstpinname="Input" srcnodeid="10" srcpinname="Output">
   </LINK>
   <LINK dstnodeid="11" dstpinname="Z" srcnodeid="7" srcpinname="Output">
   </LINK>
   <NODE componentmode="InABox" id="6" nodename="IOBox (Enumerations)">
   <BOUNDS height="0" left="2505" top="3315" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="160" left="14985" top="13845" type="Window" width="215">
   </BOUNDS>
   <BOUNDS height="240" left="2505" top="3315" type="Box" width="660">
   </BOUNDS>
   <PIN pinname="Output Enum" visible="1">
   </PIN>
   <PIN pinname="Input Enum" slicecount="1" values="Wrap">
   </PIN>
   </NODE>
   <LINK dstnodeid="7" dstpinname="Mapping" srcnodeid="6" srcpinname="Output Enum">
   </LINK>
   <NODE id="5" nodename="Translate (Transform Vector)">
   <BOUNDS height="0" left="1080" top="4650" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="XYZ" visible="1">
   </PIN>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="Transform In" pintype="Input" slicecount="1" visible="-1" values="||">
   </PIN>
   </NODE>
   <LINK dstnodeid="5" dstpinname="XYZ" srcnodeid="11" srcpinname="XYZ">
   </LINK>
   <NODE id="4" nodename="UniformScale (Transform)">
   <BOUNDS height="0" left="1095" top="5070" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform In" visible="1">
   </PIN>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="XYZ" slicecount="1" values="0.0999999999999993">
   </PIN>
   </NODE>
   <LINK dstnodeid="4" dstpinname="Transform In" srcnodeid="5" srcpinname="Transform Out">
   </LINK>
   <NODE componentmode="InABox" id="3" nodename="IOBox (Node)">
   <BOUNDS height="0" left="555" top="5520" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="160" left="8010" top="6975" type="Window" width="215">
   </BOUNDS>
   <BOUNDS height="240" left="555" top="5520" type="Box" width="795">
   </BOUNDS>
   <PIN pinname="Input Node" visible="1">
   </PIN>
   <PIN pinname="Output Node" visible="1">
   </PIN>
   <PIN pinname="Bin Size" slicecount="1" values="2">
   </PIN>
   </NODE>
   <LINK dstnodeid="3" dstpinname="Input Node" linkstyle="VHV" srcnodeid="4" srcpinname="Transform Out">
   </LINK>
   <NODE id="2" nodename="Fog (EX9.RenderState)">
   <BOUNDS height="0" left="270" top="5865" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Render State Out" visible="1">
   </PIN>
   <PIN pinname="Vertex Fog Mode" slicecount="1" values="Exp2">
   </PIN>
   <PIN pinname="Pixel Fog Mode" slicecount="1" values="Exp2">
   </PIN>
   <PIN pinname="Fog Color" slicecount="1" values="|0.39867,0.36140,0.40050,1.00000|">
   </PIN>
   <PIN pinname="Density (for modes Exp and Exp2)" slicecount="1" values="0.04">
   </PIN>
   </NODE>
   <NODE componentmode="Hidden" id="1" nodename=":EFFECTS:\GouraudPoint.fx">
   <BOUNDS height="0" left="255" top="6690" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Mesh" visible="1">
   </PIN>
   <PIN pinname="Texture" visible="1">
   </PIN>
   <PIN pinname="Render State" visible="1">
   </PIN>
   <PIN pinname="Transform" visible="1">
   </PIN>
   <PIN pinname="Layer" visible="1">
   </PIN>
   <PIN pinname="Technique" slicecount="1" values="| TGouraudPoint|">
   </PIN>
   <PIN pinname="Diffuse Color" slicecount="1" values="|0.85000,0.85000,0.85000,1.00000|">
   </PIN>
   <PIN pinname="Ambient Color" slicecount="1" values="|0.99499,0.99732,1.00000,1.00000|">
   </PIN>
   <PIN pinname="Specular Color" slicecount="1" values="|1.00000,1.00000,1.00000,1.00000|">
   </PIN>
   <PIN pinname="Light Direction XYZ">
   </PIN>
   <PIN pinname="Color">
   </PIN>
   <BOUNDS left="255" top="6690" type="Box">
   </BOUNDS>
   </NODE>
   <LINK dstnodeid="1" dstpinname="Texture" srcnodeid="19" srcpinname="Texture Out">
   </LINK>
   <LINK dstnodeid="20" dstpinname="Layers" srcnodeid="1" srcpinname="Layer">
   <LINKPOINT x="2985" y="8460">
   </LINKPOINT>
   <LINKPOINT x="4230" y="2925">
   </LINKPOINT>
   </LINK>
   <LINK dstnodeid="1" dstpinname="Mesh" srcnodeid="15" srcpinname="Mesh">
   </LINK>
   <LINK dstnodeid="1" dstpinname="Transform" srcnodeid="3" srcpinname="Output Node">
   </LINK>
   <LINK dstnodeid="1" dstpinname="Render State" srcnodeid="2" srcpinname="Render State Out">
   </LINK>
   <NODE nodename="Vector (3d Join)" componentmode="Hidden" id="24">
   <BOUNDS type="Node" left="9210" top="2010" width="630" height="270">
   </BOUNDS>
   <PIN pinname="XYZ" visible="1">
   </PIN>
   <PIN pinname="X" slicecount="1" values="0.12">
   </PIN>
   <PIN pinname="Y" slicecount="1" values="1.49">
   </PIN>
   </NODE>
   <NODE id="28" nodename=":MODULES:\vvvv group\Transform\Camera (Transform Softimage).v4p" path="C:\vvvv_40beta20\modules\vvvv group\Transform\">
   <BOUNDS height="270" left="9195" top="2775" type="Node" width="1500">
   </BOUNDS>
   <BOUNDS left="9195" top="2775" type="Box">
   </BOUNDS>
   </NODE>
   <LINK dstnodeid="20" dstpinname="Projection Transform" srcnodeid="28" srcpinname="Projection">
   </LINK>
   <LINK srcnodeid="28" srcpinname="View" dstnodeid="20" dstpinname="View Transform">
   </LINK>
   </PATCH>